Using project experience from work with UK Research and Innovation, English Heritage, National Trust, and the pan-European NEO project, this talk is about how digital, physical and mixed reality design enables agency and autonomy for people visiting museums and other cultural attractions.
Learn about applying intersectionality and lived experience in inclusive design, a more holistic approach to accessibility.
We’ll be exploring how different combinations of barriers could impact a person’s experience. Imagining how we could mitigate some of these barriers or try to address them.
When we’re stressed or traumatised, it’s harder to understand and process information. But those are also the moments when we need information to help us navigate our choices.
In this talk we’ll look at ways to design content that helps. We’ll look at some of the assumptions we might make and how to avoid them. And we’ll discover how content can empower and help, if we do it right.
Lots of us learn about accessibility through our technical craft – writing digital content, designing interfaces, or building them with code. But how do you go from there to leadership responsibilities, like writing an accessibility strategy, people management and stakeholder engagement?